You are the loop


Hey everyone! 👋

This year’s GMTK Game Jam theme was “Loop”, and I took it literally but with a twist.
I’m excited to share my entry: You Are the Loop, a minimalist puzzle-platformer where you don’t control the player directly you control the loop of commands they follow.

💡 Idea & Concept

The theme “Loop” instantly made me think of automation like programming a character that just blindly follows instructions over and over. I wanted to create a game where the challenge comes from planning, not reacting.

So in You Are the Loop, the player:

  • Selects from a set of 6 commands

  • Fills a limited number of slots (3–5 per level)

  • Watches their character execute the sequence in a loop, until they either reach the goal… or fail dramatically 😅

Think of it as programming a little cube bot that never questions your logic even if you loop them straight into a spike pit.

🎮 Core Commands

  • ← Move Left

  • → Move Right

  • ⏩ Dash (2 tiles forward — default right; dash left by placing a left move before it)

  • ⇧→ Jump Forward (3-tile jump)

  • ⇧← Jump Backward (3-tile jump)

  • ⏸ Wait (Stay in place 1 turn)

🧪 What I Focused On

Since I worked solo, I kept the scope small and clean:

  • Click-to-assign UI for commands

  • Minimalist cube-based levels

  • A handful of handcrafted puzzles (Level 1–4)

  • Soft SFX, simple loops, and a calming background track

🧩 Development Challenges

  • Designing levels that are solvable within a loop, yet non-trivial

  • Making the command system feel intuitive but powerful

  • UI clarity it had to clearly show your loop and be fast to iterate with

Files

You are the loop.zip Play in browser
59 days ago

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